Silverlight - 小改寫Image物件
因為Silverlight 的 Image 物件
我覺得用起來很不方便..
不過我相信一定有一些他的設計考量..
我自己重新做一顆 UserControl ..
我增加三個Property - ImgSrc , ImgUriKind ,ImgStrech
這樣可以讓在客戶程式的用起來長這樣..
C#:
this.mImage1.ImgSrc = "http://www.celebritywonder.com/picture/Anne_Hathaway/AnneHathaway_Mazur_7219842.jpg";
this.mImage5.ImgUriKind = UriKind.RelativeOrAbsolute;
this.mImage5.ImgSrc = "images/4.jpg";
XAML:
<my:MImage HorizontalAlignment="Left" Margin="12,12,0,0" Name="mImage1" ImgSrc="http://www.mannythemovieguy.com/images/anne-hathaway.jpg" VerticalAlignment="Top" Width="100" Height="100" ImgStretch="Fill" />
<my:MImage Height="100" HorizontalAlignment="Left" ImgSrc="http://www.mannythemovieguy.com/images/anne-hathaway.jpg" Margin="118,12,0,0" Name="mImage2" VerticalAlignment="Top" Width="100" ImgStretch="None" />
<my:MImage Height="100" HorizontalAlignment="Left" ImgSrc="http://www.mannythemovieguy.com/images/anne-hathaway.jpg" Margin="224,12,0,0" Name="mImage3" VerticalAlignment="Top" Width="100" ImgStretch="Uniform" />
<my:MImage Height="100" HorizontalAlignment="Left" ImgSrc="http://www.mannythemovieguy.com/images/anne-hathaway.jpg" Margin="330,12,0,0" Name="mImage4" VerticalAlignment="Top" Width="100" ImgStretch="UniformToFill" />
則這一顆物件我叫做MImage...
他的內容是..
XAML:
<UserControl x:Class="MallgicControls.MImage"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d"
d:DesignHeight="100" d:DesignWidth="100" SizeChanged="UserControl_SizeChanged">
<Image x:Name="MainImage">
</Image>
</UserControl>
C#:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
using System.Windows.Media.Imaging;
namespace MallgicControls
{
public partial class MImage : UserControl
{
public MImage()
{
InitializeComponent();
}
private string _imageSource;
private Stretch _imageStretch;
private UriKind _uriKind = UriKind.RelativeOrAbsolute;
public UriKind ImgUriKind
{
get
{
return _uriKind;
}
set
{
this._uriKind = value;
}
}
public string ImgSrc
{
get
{
return this._imageSource;
}
set
{
this._imageSource = value;
this.MainImage.Source = (new BitmapImage(new Uri(_imageSource, _uriKind)));
}
}
public Stretch ImgStretch
{
get
{
return this._imageStretch;
}
set
{
this._imageStretch = value;
this.MainImage.Stretch = value;
}
}
private void UserControl_SizeChanged(object sender, SizeChangedEventArgs e)
{
this.MainImage.Width = this.Width;
this.MainImage.Height = this.Height;
}
}
}
不是完美做法...
但是至少解決我目前覺得難用的地方....
標籤:
C#,
Silverlight
|
This entry was posted on 下午1:25
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